Hurricane WWII fighter plane, made with traditional 3D + 2D texturing pipeline. Low poly, game ready model.
Hurricane Mk.I.
Base mesh, according to BP-s.
Changing from Lambert to better shaded view, to check on normals and edge hardness/smoothness.
Base paint applied with tactical markings.
Weathering and normals base applied (view from right)
Weathering and normals base applied (view from left)
Added extra details, cammo paint.
Trying it out in Unity 3D.