Military historian and a passionate game developer with 17+ years of professional employment. Worked as a level designer, 2D and 3D artist, 2D and 3D animator, FX artist, scripter, producer and even as a lecturer, teaching game development to students and workers alike. Working in both traditional and PBR pipeline, on F2P and AAA titles.
Head of Production and Project Operations at Magic Media
Leading technical art teams @ Playrix RS: organizing and leading 2D and 3D animation works, game and asset assembly, VFX.
Level design, game assembly, 3D modelling, 2D art and texturing, particles, 3D and 2D animation, scripting, prototyping and currently producing.
Level, model, texture and GUI design, SP & MP Testing and military adviser.
Model & animation, texture, 2D, GUI, promo and level design, LUA scripting, storyline creation, voice acting, balancing, alfa & beta testing, resource management.