School number 5, place of high intensity firefight. Level is heavily urbanized with a lot of backyards, cover and ambush sites (not to mention long empty streets). Objectives and mission itself was made in such a way that you control small, versatile forces, capable of controlling small level section and advancing bit by bit. Heavy close combat develops as soon as you enter the backyards where small enemy force can stop rather large attacking one. Level was quite nice for a multiplayer fight being fairly big and providing enough cover for the spawning areas.