Various scenes from War Today: Five-Day War game. Even though geolocation and visual references were used to recreate areas I had to change some major parts (canals, bushes/trees, buildings placement, props and objects) in order to support certain mission. For example, moving house 2 to 3 meters towards the road would give better chance (for player) to have at least first vehicle safe (where your officer is located) - which in turn is one of the objectives, that he must survive until reinforcements come in.